![]() A game worth playing, at least to try it out. That alone made Portal a fascinating game. The headings are from the original article. ![]() I'll also acknowledge that a lot of the enjoyment from the first game originally came from getting used to the mechanics of the portal gun, and so starting out knowing those mechanics puts Portal 2 at a disadvantage right from the start. I agree with him that it's not as good as the original, but disagree on many specific points and thus on how big the difference is. What follows is my reaction to the Ars Technical article by Peter Bright, Thinking on rails: why Portal 2 isn't as good as the original. What happens between these two characters is what really is quite remarkable: These two women, who have been at odds for so long, become “sisters in arms” as they have to band together against a man who is trying to control them.Why Portal 2 isn't as good as the original but isn't as bad as you think Why Portal 2 isn't as good as the original but isn't as bad as you think Chell now knows all about GLaDOS, and GLaDOS knows all about Chell. The tale of Caroline is a tragic one, and as we learn the details, GLaDOS becomes more trusting of Chell as they are now in a similar situation. ![]() She slowly becomes aware that testing is not everything, and her tone changes towards Chell, surprisingly becoming quite supportive. You begin to see the dynamic between these two characters change over Portal 2, as GLaDOS learns more about where her personality came from in the form of Caroline, the personal assistant to Cave Johnson, founder and CEO of Aperture. Adding in GLaDOS being extremely outspoken and passive aggressive, it is no wonder she has been titled one of the most memorable video-game villains. It may be an old narrative trope, but seeing them together is consistently entertaining. ![]() This makes for a delightful, spiteful situation where the characters are constantly at odds but are forced to work together to survive. What makes things even better is how GLaDOS and Chell now have to work together for survival as the game's villain, Wheatley, tries to kill them both. Things have become personal and she is not afraid to talk about it. While in Portal her focus is on running her tests to completion, in the sequel she blames Chell for putting her through such torment after being defeated in the first game. There is a significant difference between the way that GLaDOS acts between each game in the series. A huge part of Portal 2’s success was GLaDOS’s personality she both encouraged and belittled players. Not only that, but GLaDOS is witty, evil, and clever, easily one of the highlights of the game and instantly recognizable in any medium. Where do we begin with GLaDOS (Genetic Lifeform and Disk Operating System)? The game's villain is an AI with a distinct personality and a now-iconic female voice. Our iconic cast of this tale, Chell and GLaDOS, are simply that: iconic cast members who are not defined by their gender but by their actions. Oftentimes when a character is female the focus can be placed solely on their gender, relying on tropes or even sexualization as an attempt at writing their “character.” While this might not happen to all female characters, Portal 2 stands out by having, well, none of it. The game is a rare instance where both the leads are female, and their gender means nothing to the game. While I would not label Portal 2 as a feminist game, there is definitely a need for discussion on how Portal 2 makes a great example and lays the groundwork for how to craft a female lead (whether hero or villain) that doesn’t fit into a cliche stereotype. These characters happen to be perfect examples of how to portray women as fully realized characters in both the hero and villain roles in a video game. While the first game, Portal, was well received, Portal 2 really captured players with its unique titular gameplay and even more intriguing characters. The game developed by Valve was an innovative first-person puzzle platformer that continued the story of the main character Chell and enticed players to think differently. Ten years ago, on April 18, 2011, Portal 2 came onto the scene.
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